Game On: Encouraging Target Language Usage Through Video Games in Streaming Platforms
On Demand Session
In this session we will talk about how to encourage students to interact within the gaming/ streaming world in the target language. For the longest time, one of the biggest misconceptions in gaming related content was that it was bland, for a very niche audience and that it had to be all done in English. Turns out that through the years, both gaming industry and consumers of gaming evolve bringing much value to gaming related activities, inadvertently providing new reach and usages of languages in a brand new setting.